Skills & Experiences


I am familiar with all tasks in a 3D production from pre-prodcution (planning/ concept development) to post-production.
My key disciplines are mostly focused on:

  • Lighting & Rendering, also Camera Perspectives
  • Environmental Modeling/ Developing
  • Rigging & Skinning
  • Effects Animation (Particle Effects or Geometry Effects)

  • Software Skills

    3D-Area:

    Software Skills

    2D-Area:

    Software Skills

    Special 3D:

  • 3ds Max Particle Flow
  • Intermediate knowledge of modo schematic setup/ particle system
  • Basics of VR/ AR with Unity (Vuforia)
  • Software Skills

    Programming:

    ActionScript 3, Java, Delphi 7,
    C++, PHP (mostly basics)

    Curriculum Vitae

    If you want a complete overview of my skills and knowledge, you can find my full CV here.